The sample shows instructions and algorithm of how to generate barcode with barcode sdk and how to make it run in your C++ application. What is ByteScout Premium Suite? It is the bundle that includes twelve SDK products from ByteScout including tools and components for PDF, barcodes, spreadsheets, screen video recording. It can help you to generate barcode with barcode sdk in your C++ application.
The following code snippet for ByteScout Premium Suite works best when you need to quickly generate barcode with barcode sdk in your C++ application. Just copy and paste the code into your C++ application’s code and follow the instructions. Check C++ sample code samples to see if they respond to your needs and requirements for the project.
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#include "stdafx.h" #import "Bytescout.BarCode.tlb" raw_interfaces_only using namespace Bytescout_BarCode; int _tmain(int argc, _TCHAR* argv[]) { // Initialize COM. HRESULT hr = CoInitialize(NULL); // Create the interface pointer. IBarcodePtr pIBarcode(__uuidof(Barcode)); // set the registration name and key BSTR regname = ::SysAllocString(L"DEMO"); pIBarcode->put_RegistrationName(regname); ::SysFreeString(regname); BSTR regkey = ::SysAllocString(L"DEMO"); pIBarcode->put_RegistrationKey(regkey); ::SysFreeString(regkey); // Set barcode type (symbology) pIBarcode->put_Symbology(SymbologyType_Code128); // Set barcode value BSTR value = ::SysAllocString(L"Abc123"); pIBarcode->put_Value(value); ::SysFreeString(value); // Save barcode image BSTR fileName = ::SysAllocString(L"result.png"); pIBarcode->SaveImage(fileName); ::SysFreeString(fileName); pIBarcode->Release(); // Uninitialize COM. CoUninitialize(); return 0; }
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// stdafx.cpp : source file that includes just the standard includes // BarcodeGenerationExample.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #pragma once #include "targetver.h" #include <stdio.h> #include <tchar.h> // TODO: reference additional headers your program requires here
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#pragma once // Including SDKDDKVer.h defines the highest available Windows platform. // If you wish to build your application for a previous Windows platform, include WinSDKVer.h and // set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h. #include <SDKDDKVer.h>
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