ByteScout PDF SDK - C# - Add Sound Annotation in PDF - ByteScout

ByteScout PDF SDK – C# – Add Sound Annotation in PDF

  • Home
  • /
  • Articles
  • /
  • ByteScout PDF SDK – C# – Add Sound Annotation in PDF

How to add sound annotation in PDF in C# with ByteScout PDF SDK

The tutorial shows how to add sound annotation in PDF in C#

These sample source codes on this page below are demonstrating how to add sound annotation in PDF in C#. ByteScout PDF SDK is the SDK for pdf documents generation, modification and updates. Can also generate and fill PDF forms. Provides support for text (fonts, style, size, font family), layers, pdf form fields, vector and raster drawings. It can be used to add sound annotation in PDF using C#.

Fast application programming interfaces of ByteScout PDF SDK for C# plus the instruction and the code below will help you quickly learn how to add sound annotation in PDF. This C# sample code is all you need for your app. Just copy and paste the code, add references (if needs to) and you are all set! Test C# sample code examples whether they respond your needs and requirements for the project.

Download free trial version of ByteScout PDF SDK from our website with this and other source code samples for C#.

Try it today: Get 60 Day Free Trial or sign up for Web API

AudioAnnotation.NETCore.csproj
      
<?xml version="1.0" encoding="utf-8"?> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>Exe</OutputType> <TargetFramework>netcoreapp2.0</TargetFramework> <EnableDefaultCompileItems>false</EnableDefaultCompileItems> <GenerateAssemblyCompanyAttribute>false</GenerateAssemblyCompanyAttribute> <GenerateAssemblyConfigurationAttribute>false</GenerateAssemblyConfigurationAttribute> <GenerateAssemblyFileVersionAttribute>false</GenerateAssemblyFileVersionAttribute> <GenerateAssemblyInformationalVersionAttribute>false</GenerateAssemblyInformationalVersionAttribute> <GenerateAssemblyProductAttribute>false</GenerateAssemblyProductAttribute> <GenerateAssemblyTitleAttribute>false</GenerateAssemblyTitleAttribute> <GenerateAssemblyVersionAttribute>false</GenerateAssemblyVersionAttribute> <GenerateAssemblyCopyrightAttribute>false</GenerateAssemblyCopyrightAttribute> <GenerateAssemblyTrademarkAttribute>false</GenerateAssemblyTrademarkAttribute> <GenerateAssemblyCultureAttribute>false</GenerateAssemblyCultureAttribute> <GenerateAssemblyDescriptionAttribute>false</GenerateAssemblyDescriptionAttribute> </PropertyGroup> <ItemGroup> <Compile Include="Program.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> <None Include="sample.wav"> <CopyToOutputDirectory>Always</CopyToOutputDirectory> </None> </ItemGroup> <ItemGroup> <PackageReference Include="Microsoft.Windows.Compatibility" Version="2.0.0" /> </ItemGroup> <ItemGroup> <Reference Include="Bytescout.PDF"> <SpecificVersion>False</SpecificVersion> <HintPath>c:\Program Files\Bytescout PDF SDK\netcoreapp2.0\Bytescout.PDF.dll</HintPath> </Reference> </ItemGroup> </Project>

Try it today: Get 60 Day Free Trial or sign up for Web API

AudioAnnotation.VS2005.csproj
      
<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProjectGuid>{474F52FF-3928-44EA-8F6F-379E9DAA23FF}</ProjectGuid> <OutputType>Exe</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>AudioAnnotation</RootNamespace> <AssemblyName>AudioAnnotation</AssemblyName> <FileAlignment>512</FileAlignment> <ProductVersion>8.0.50727</ProductVersion> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <PlatformTarget>AnyCPU</PlatformTarget> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PlatformTarget>AnyCPU</PlatformTarget> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\Release\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <ItemGroup> <Reference Include="Bytescout.PDF, Version=1.0.0.15, Culture=neutral, PublicKeyToken=f7dd1bd9d40a50eb, processorArchitecture=MSIL"> <SpecificVersion>False</SpecificVersion> </Reference> <Reference Include="System" /> <Reference Include="System.Data" /> <Reference Include="System.Drawing" /> </ItemGroup> <ItemGroup> <Compile Include="Program.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> <ItemGroup> <Content Include="sample.wav"> <CopyToOutputDirectory>Always</CopyToOutputDirectory> </Content> </ItemGroup> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>

Try it today: Get 60 Day Free Trial or sign up for Web API

AudioAnnotation.VS2008.csproj
      
<?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProjectGuid>{474F52FF-3928-44EA-8F6F-379E9DAA23FF}</ProjectGuid> <OutputType>Exe</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>AudioAnnotation</RootNamespace> <AssemblyName>AudioAnnotation</AssemblyName> <TargetFrameworkVersion>v2.0</TargetFrameworkVersion> <FileAlignment>512</FileAlignment> <ProductVersion>9.0.30729</ProductVersion> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <PlatformTarget>AnyCPU</PlatformTarget> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PlatformTarget>AnyCPU</PlatformTarget> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\Release\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <ItemGroup> <Reference Include="Bytescout.PDF, Version=1.0.0.15, Culture=neutral, PublicKeyToken=f7dd1bd9d40a50eb, processorArchitecture=MSIL"> <SpecificVersion>False</SpecificVersion> </Reference> <Reference Include="System" /> <Reference Include="System.Data" /> <Reference Include="System.Drawing" /> </ItemGroup> <ItemGroup> <Compile Include="Program.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> <ItemGroup> <Content Include="sample.wav"> <CopyToOutputDirectory>Always</CopyToOutputDirectory> </Content> </ItemGroup> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>

Try it today: Get 60 Day Free Trial or sign up for Web API

AudioAnnotation.VS2010.csproj
      
<?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProjectGuid>{474F52FF-3928-44EA-8F6F-379E9DAA23FF}</ProjectGuid> <OutputType>Exe</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>AudioAnnotation</RootNamespace> <AssemblyName>AudioAnnotation</AssemblyName> <TargetFrameworkVersion>v2.0</TargetFrameworkVersion> <FileAlignment>512</FileAlignment> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <PlatformTarget>AnyCPU</PlatformTarget> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PlatformTarget>AnyCPU</PlatformTarget> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\Release\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <ItemGroup> <Reference Include="Bytescout.PDF, Version=1.0.0.15, Culture=neutral, PublicKeyToken=f7dd1bd9d40a50eb, processorArchitecture=MSIL"> <SpecificVersion>False</SpecificVersion> </Reference> <Reference Include="System" /> <Reference Include="System.Data" /> <Reference Include="System.Drawing" /> </ItemGroup> <ItemGroup> <Compile Include="Program.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> <ItemGroup> <Content Include="sample.wav"> <CopyToOutputDirectory>Always</CopyToOutputDirectory> </Content> </ItemGroup> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>

Try it today: Get 60 Day Free Trial or sign up for Web API

AudioAnnotation.VS2012.csproj
      
<?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProjectGuid>{474F52FF-3928-44EA-8F6F-379E9DAA23FF}</ProjectGuid> <OutputType>Exe</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>AudioAnnotation</RootNamespace> <AssemblyName>AudioAnnotation</AssemblyName> <TargetFrameworkVersion>v2.0</TargetFrameworkVersion> <FileAlignment>512</FileAlignment> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <PlatformTarget>AnyCPU</PlatformTarget> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PlatformTarget>AnyCPU</PlatformTarget> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\Release\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <ItemGroup> <Reference Include="Bytescout.PDF, Version=1.0.0.15, Culture=neutral, PublicKeyToken=f7dd1bd9d40a50eb, processorArchitecture=MSIL"> <SpecificVersion>False</SpecificVersion> </Reference> <Reference Include="System" /> <Reference Include="System.Data" /> <Reference Include="System.Drawing" /> </ItemGroup> <ItemGroup> <Compile Include="Program.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> <ItemGroup> <Content Include="sample.wav"> <CopyToOutputDirectory>Always</CopyToOutputDirectory> </Content> </ItemGroup> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>

Try it today: Get 60 Day Free Trial or sign up for Web API

AudioAnnotation.VS2013.csproj
      
<?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProjectGuid>{474F52FF-3928-44EA-8F6F-379E9DAA23FF}</ProjectGuid> <OutputType>Exe</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>AudioAnnotation</RootNamespace> <AssemblyName>AudioAnnotation</AssemblyName> <TargetFrameworkVersion>v2.0</TargetFrameworkVersion> <FileAlignment>512</FileAlignment> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <PlatformTarget>AnyCPU</PlatformTarget> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PlatformTarget>AnyCPU</PlatformTarget> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\Release\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <ItemGroup> <Reference Include="Bytescout.PDF, Version=1.0.0.15, Culture=neutral, PublicKeyToken=f7dd1bd9d40a50eb, processorArchitecture=MSIL"> <SpecificVersion>False</SpecificVersion> </Reference> <Reference Include="System" /> <Reference Include="System.Data" /> <Reference Include="System.Drawing" /> </ItemGroup> <ItemGroup> <Compile Include="Program.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> <ItemGroup> <Content Include="sample.wav"> <CopyToOutputDirectory>Always</CopyToOutputDirectory> </Content> </ItemGroup> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>

Try it today: Get 60 Day Free Trial or sign up for Web API

AudioAnnotation.VS2015.csproj
      
<?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProjectGuid>{474F52FF-3928-44EA-8F6F-379E9DAA23FF}</ProjectGuid> <OutputType>Exe</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>AudioAnnotation</RootNamespace> <AssemblyName>AudioAnnotation</AssemblyName> <TargetFrameworkVersion>v2.0</TargetFrameworkVersion> <FileAlignment>512</FileAlignment> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <PlatformTarget>AnyCPU</PlatformTarget> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PlatformTarget>AnyCPU</PlatformTarget> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\Release\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <ItemGroup> <Reference Include="Bytescout.PDF, Version=1.0.0.15, Culture=neutral, PublicKeyToken=f7dd1bd9d40a50eb, processorArchitecture=MSIL"> <SpecificVersion>False</SpecificVersion> </Reference> <Reference Include="System" /> <Reference Include="System.Data" /> <Reference Include="System.Drawing" /> </ItemGroup> <ItemGroup> <Compile Include="Program.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> <ItemGroup> <Content Include="sample.wav"> <CopyToOutputDirectory>Always</CopyToOutputDirectory> </Content> </ItemGroup> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>

Try it today: Get 60 Day Free Trial or sign up for Web API

Program.cs
      
using System.Diagnostics; using Bytescout.PDF; namespace AudioAnnotation { /// <summary> /// This example demonstrates how to add an audio annotaion. /// </summary> class Program { static void Main() { // Create new document Document pdfDocument = new Document(); pdfDocument.RegistrationName = "demo"; pdfDocument.RegistrationKey = "demo"; // Add page Page page = new Page(PaperFormat.A4); pdfDocument.Pages.Add(page); // Add sound annotation Sound sound = new Sound("sample.wav"); SoundAnnotation soundAnnotation = new SoundAnnotation(sound, 20, 20, 20, 20); page.Annotations.Add(soundAnnotation); // Save document to file pdfDocument.Save("result.pdf"); // Cleanup pdfDocument.Dispose(); // Open result document in default associated application (for demo purpose) ProcessStartInfo processStartInfo = new ProcessStartInfo("result.pdf"); processStartInfo.UseShellExecute = true; Process.Start(processStartInfo); } } }

Try it today: Get 60 Day Free Trial or sign up for Web API

MORE INFORMATION

Get 60 Day Free Trial or Visit ByteScout PDF SDK page

Explore ByteScout PDF SDK documentation

WEB API VERSION

Sign Up for free Web API key

Explore Web API Documentation

Tutorials:

prev
next