Program.cs
using System; using System.Threading; using System.Diagnostics; using System.Drawing; using BytescoutScreenCapturingLib; // import bytescout screen capturing activex object // NOTE: if you are getting error like "invalid image" related to loading the SDK's dll then // try to do the following: // 1) remove the reference to the SDK by View - Solution Explorer // then click on References, select Bytescout... reference name and right-click it and select Remove // 2) To re-add click on the menu: Project - Add Reference // 3) In "Add Reference" dialog switch to "COM" tab and find Bytescout... // 4) Select it and click "Add" // 5) Recompile the application // Note: if you need to run on both x64 and x86 then please make sure you have set "Embed Interop Types" to True for this reference namespace CaptureWithWebcameraOverlay { class Program { static void Main(string[] args) { Capturer capturer = new Capturer(); // create new screen capturer object capturer.CapturingType = CaptureAreaType.catScreen; // set capturing area type to catScreen to capture whole screen // Set webcamera device by name (.CurrentWebCamname property) // or set it by index using .CurrentWebCam property capturer.CurrentWebCam = 0; // Set rectangle to show overlaying video from webcam into the rectangle 160x120 (starting with left point at 10, 10) capturer.SetWebCamVideoRectangle(10, 10, 160, 120); // Enable webcam overlaying capture device capturer.AddWebCamVideo = true; capturer.OutputFileName = "ScreenWithWebCameraCaptured.wmv"; // set output video filename to .WMV or .AVI file // set output video width and height capturer.OutputWidth = 640; capturer.OutputHeight = 480; // WMV and WEBM output use WMVVideoBitrate property to control output video bitrate // so try to increase it by x2 or x3 times if you think the output video are you are getting is laggy // capturer.WMVVideoBitrate = capturer.WMVVideoBitrate * 2; // uncomment to enable recording of semitransparent or layered windows (Warning: may cause mouse cursor flickering) // capturer.CaptureTransparentControls = true; capturer.Run(); // run screen video capturing //' IMPORTANT: if you want to check for some code if need to stop the recording then make sure you are //' using Thread.Sleep(1) inside the checking loop, so you have the loop like //' Do { //' Thread.Sleep(1) //' } //' While(StopButtonNotClicked); Console.WriteLine("Capturing entire screen for 10 seconds..."); Thread.Sleep(10000); // wait for 10 seconds capturer.Stop(); // stop video capturing // Release resources System.Runtime.InteropServices.Marshal.ReleaseComObject(capturer); capturer = null; Console.WriteLine("Done"); Process.Start("ScreenWithWebCameraCaptured.wmv"); } } }
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