ByteScout Screen Capturing SDK - C# - Capture with Webcamera Overlay - ByteScout

ByteScout Screen Capturing SDK – C# – Capture with Webcamera Overlay

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ByteScout Screen Capturing SDK – C# – Capture with Webcamera Overlay


using System;
using System.Threading;
using System.Diagnostics;
using System.Drawing;
using BytescoutScreenCapturingLib; // import bytescout screen capturing activex object 

// NOTE: if you are getting error like "invalid image" related to loading the SDK's dll then 
// try to do the following:
// 1) remove the reference to the SDK by View - Solution Explorer
// then click on References, select Bytescout... reference name and right-click it and select Remove
// 2) To re-add click on the menu: Project - Add Reference
// 3) In "Add Reference" dialog switch to "COM" tab and find Bytescout...
// 4) Select it and click "Add" 
// 5) Recompile the application 
// Note: if you need to run on both x64 and x86 then please make sure you have set "Embed Interop Types" to True for this reference

namespace CaptureWithWebcameraOverlay
    class Program
        static void Main(string[] args)
            Capturer capturer = new Capturer(); // create new screen capturer object

            capturer.CapturingType = CaptureAreaType.catScreen; // set capturing area type to catScreen to capture whole screen

			// Set webcamera device by name (.CurrentWebCamname property)
			// or set it by index using .CurrentWebCam property
        	capturer.CurrentWebCam = 0;

			// Set rectangle to show overlaying video from webcam into the rectangle 160x120 (starting with left point at 10, 10)
        	capturer.SetWebCamVideoRectangle(10, 10, 160, 120);

			// Enable webcam overlaying capture device
        	capturer.AddWebCamVideo = true;

			capturer.OutputFileName = "ScreenWithWebCameraCaptured.wmv"; // set output video filename to .WMV or .AVI file

            // set output video width and height
            capturer.OutputWidth = 640;
            capturer.OutputHeight = 480;

	    // WMV and WEBM output use WMVVideoBitrate property to control output video bitrate
   	    // so try to increase it by x2 or x3 times if you think the output video are you are getting is laggy
	    // capturer.WMVVideoBitrate = capturer.WMVVideoBitrate * 2;

	    // uncomment to enable recording of semitransparent or layered windows (Warning: may cause mouse cursor flickering)
	    // capturer.CaptureTransparentControls = true;

            capturer.Run(); // run screen video capturing 

	//' IMPORTANT: if you want to check for some code if need to stop the recording then make sure you are 
	//' using Thread.Sleep(1) inside the checking loop, so you have the loop like
	//' Do {
	//' Thread.Sleep(1) 
	//' }
	//' While(StopButtonNotClicked);

	    Console.WriteLine("Capturing entire screen for 10 seconds...");

            Thread.Sleep(10000); // wait for 10 seconds

            capturer.Stop(); // stop video capturing

            // Release resources
            capturer = null;



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