ByteScout Screen Capturing SDK - C# - Capture From Entire Screen as WEBM Video - ByteScout

ByteScout Screen Capturing SDK – C# – Capture From Entire Screen as WEBM Video

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How to capture from entire screen as WEBM video in C# and ByteScout Screen Capturing SDK

The tutorial below will demonstrate how to capture from entire screen as WEBM video in C#

ByteScout tutorials are designed to explain the code for both C# beginners and advanced programmers. ByteScout Screen Capturing SDK is the screen video recording SDK helps in quick implementation of screen video recording. WMV, AVI, WebM output options are available with adjustable quality, video size, framerate and video and audio codec. Includes special features like live multiple blacking out of selected areas, recording from web cam as main source and as overlay, optional watermarks for output video. It can capture from entire screen as WEBM video in C#.

This rich sample source code in C# for ByteScout Screen Capturing SDK includes the number of functions and options you should do calling the API to capture from entire screen as WEBM video. In order to implement the functionality, you should copy and paste this code for C# below into your code editor with your app, compile and run your application. Code testing will allow the function to be tested and work properly with your data.

You can download free trial version of ByteScout Screen Capturing SDK from our website to see and try many others source code samples for C#.

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Program.cs
      
using System; using System.Collections.Generic; using System.Text; using System.Threading; using System.Diagnostics; using BytescoutScreenCapturingLib; // import bytescout screen capturing activex object // NOTE: if you are getting error like "invalid image" related to loading the SDK's dll then // try to do the following: // 1) remove the reference to the SDK by View - Solution Explorer // then click on References, select Bytescout... reference name and right-click it and select Remove // 2) To re-add click on the menu: Project - Add Reference // 3) In "Add Reference" dialog switch to "COM" tab and find Bytescout... // 4) Select it and click "Add" // 5) Recompile the application // Note: if you need to run on both x64 and x86 then please make sure you have set "Embed Interop Types" to True for this reference namespace SimpleCaptureCSharp { class Program { static void Main(string[] args) { Capturer capturer = new Capturer(); // create new screen capturer object capturer.CapturingType = CaptureAreaType.catScreen; // set capturing area type to catScreen to capture whole screen capturer.OutputFileName = "EntireScreenCaptured.webm"; // set output video filename to .WVM, WEBM or .AVI filename // set output video width and height capturer.OutputWidth = 640; capturer.OutputHeight = 480; // WMV and WEBM output use WMVVideoBitrate property to control output video bitrate // so try to increase it by x2 or x3 times if you think the output video are you are getting is laggy capturer.WMVVideoBitrate = capturer.WMVVideoBitrate * 2; // set border around captured area if we are not capturing entire screen if ( capturer.CapturingType != CaptureAreaType.catScreen && capturer.CapturingType != CaptureAreaType.catWebcamFullScreen ) { // set border style capturer.CaptureAreaBorderType = CaptureAreaBorderType.cabtDashed; } // uncomment to set Bytescout Lossless Video format output video compression method //do not forget to set file to .avi format if you use Video Codec Name //capturer.CurrentVideoCodecName = "Bytescout Lossless"; // uncomment to enable recording of semitransparent or layered windows (Warning: may cause mouse cursor flickering) // capturer.CaptureTransparentControls = true; capturer.Run(); // run screen video capturing // IMPORTANT: if you want to check for some code if need to stop the recording then make sure you are // using Thread.Sleep(1) inside the checking loop, so you have the loop like // Do // Thread.Sleep(1) // While StopButtonNotClicked Console.WriteLine("Capturing entire screen for 15 seconds..."); Thread.Sleep(15000); // wait for 15 seconds capturer.Stop(); // stop video capturing // Release resources System.Runtime.InteropServices.Marshal.ReleaseComObject(capturer); capturer = null; Console.WriteLine("Done"); Process.Start("EntireScreenCaptured.webm"); } } }

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SimpleCaptureCSharp.VS2005.csproj
      
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProductVersion>8.0.50727</ProductVersion> <SchemaVersion>2.0</SchemaVersion> <ProjectGuid>{21F1C67C-7C5A-46F4-ADB8-84FC70E99969}</ProjectGuid> <OutputType>Exe</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>SimpleCaptureCSharp</RootNamespace> <AssemblyName>SimpleCaptureCSharp</AssemblyName> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\Release\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <ItemGroup> <Reference Include="System" /> <Reference Include="System.Data" /> <Reference Include="System.Xml" /> </ItemGroup> <ItemGroup> <Compile Include="Program.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> <ItemGroup> <COMReference Include="BytescoutScreenCapturingLib"> <Guid>{8EDAD3BB-AE5F-43B4-A2F1-B04F4130F2E0}</Guid> <VersionMajor>1</VersionMajor> <VersionMinor>0</VersionMinor> <Lcid>0</Lcid> <WrapperTool>tlbimp</WrapperTool> <Isolated>False</Isolated> <EmbedInteropTypes>True</EmbedInteropTypes> </COMReference> <COMReference Include="stdole"> <Guid>{00020430-0000-0000-C000-000000000046}</Guid> <VersionMajor>2</VersionMajor> <VersionMinor>0</VersionMinor> <Lcid>0</Lcid> <WrapperTool>primary</WrapperTool> <Isolated>False</Isolated> </COMReference> </ItemGroup> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>

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SimpleCaptureCSharp.VS2008.csproj
      
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5"> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProductVersion>9.0.21022</ProductVersion> <SchemaVersion>2.0</SchemaVersion> <ProjectGuid>{21F1C67C-7C5A-46F4-ADB8-84FC70E99969}</ProjectGuid> <OutputType>Exe</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>SimpleCaptureCSharp</RootNamespace> <AssemblyName>SimpleCaptureCSharp</AssemblyName> <OldToolsVersion>2.0</OldToolsVersion> <TargetFrameworkVersion>v3.5</TargetFrameworkVersion> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\Release\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <ItemGroup> <Reference Include="System" /> <Reference Include="System.Data" /> <Reference Include="System.Xml" /> </ItemGroup> <ItemGroup> <Compile Include="Program.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> <ItemGroup> <COMReference Include="BytescoutScreenCapturingLib"> <Guid>{8EDAD3BB-AE5F-43B4-A2F1-B04F4130F2E0}</Guid> <VersionMajor>1</VersionMajor> <VersionMinor>0</VersionMinor> <Lcid>0</Lcid> <WrapperTool>tlbimp</WrapperTool> <Isolated>False</Isolated> <EmbedInteropTypes>True</EmbedInteropTypes> </COMReference> <COMReference Include="stdole"> <Guid>{00020430-0000-0000-C000-000000000046}</Guid> <VersionMajor>2</VersionMajor> <VersionMinor>0</VersionMinor> <Lcid>0</Lcid> <WrapperTool>primary</WrapperTool> <Isolated>False</Isolated> </COMReference> </ItemGroup> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>

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SimpleCaptureCSharp.VS2010.csproj
      
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0"> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProductVersion> </ProductVersion> <SchemaVersion>2.0</SchemaVersion> <ProjectGuid>{21F1C67C-7C5A-46F4-ADB8-84FC70E99969}</ProjectGuid> <OutputType>Exe</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>SimpleCaptureCSharp</RootNamespace> <AssemblyName>SimpleCaptureCSharp</AssemblyName> <OldToolsVersion>3.5</OldToolsVersion> <TargetFrameworkVersion>v4.0</TargetFrameworkVersion> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\Release\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <ItemGroup> <Reference Include="System" /> <Reference Include="System.Data" /> <Reference Include="System.Xml" /> </ItemGroup> <ItemGroup> <Compile Include="Program.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> <ItemGroup> <COMReference Include="BytescoutScreenCapturingLib"> <Guid>{8EDAD3BB-AE5F-43B4-A2F1-B04F4130F2E0}</Guid> <VersionMajor>1</VersionMajor> <VersionMinor>0</VersionMinor> <Lcid>0</Lcid> <WrapperTool>tlbimp</WrapperTool> <Isolated>False</Isolated> <EmbedInteropTypes>True</EmbedInteropTypes> </COMReference> <COMReference Include="stdole"> <Guid>{00020430-0000-0000-C000-000000000046}</Guid> <VersionMajor>2</VersionMajor> <VersionMinor>0</VersionMinor> <Lcid>0</Lcid> <WrapperTool>primary</WrapperTool> <Isolated>False</Isolated> </COMReference> </ItemGroup> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>

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