ByteScout SWF To Video SDK - VBScript - SWF To Large PNG (6000x6000) - ByteScout

ByteScout SWF To Video SDK – VBScript – SWF To Large PNG (6000×6000)

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SWF to large PNG (6000×6000) in VBScript using ByteScout SWF To Video SDK

Write code in VBScript to make SWF to large PNG (6000×6000) with this How-To tutorial

The coding tutorials are designed to help you test the features without need to write your own code. ByteScout SWF To Video SDK was made to help with SWF to large PNG (6000×6000) in VBScript. ByteScout SWF To Video SDK is the library that can take SWF (Flash Macromedia) files and convert into WMV or AVI video with sound. Dynamic flash movie scenes, variables, actionscripts are supported and you also may adjust output video size, framerate and quality.

This rich sample source code in VBScript for ByteScout SWF To Video SDK includes the number of functions and options you should do calling the API to implement SWF to large PNG (6000×6000). In order to implement this functionality, you should copy and paste code below into your app using code editor. Then compile and run your application. VBScript application implementation typically includes multiple stages of the software development so even if the functionality works please test it with your data and the production environment.

ByteScout SWF To Video SDK is available as free trial. You may get it from our website along with all other source code samples for VBScript applications.

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swf_to_png.vbs
      
' x64 IMPORTANT NOTE: set CPU to x86 to build in x86 mode. WHY? Because flash is not supported on x64 platform currently at all ' Create an instance of SWFToVideo ActiveX object Set converter = CreateObject("BytescoutSWFToVideo.SWFToVideo") ' Set debug log 'converter.SetLogFile "log.txt" ' Register SWFToVideo converter.RegistrationName = "demo" converter.RegistrationKey = "demo" ' uncomment to enable PNG with transparency ' converter.RGBAMode = true ' enable BEFORE setting InputSWFFileName property ' you may calculate output video duration using information about the the source swf movie ' WARNING #1: this method to calculate the output video duration is not working for movies with dynamic scenes ' and interactive scripts as in these movies it is not possible to calculate the precise duration of the movie ' WARNING #2: you should set the input swf or flv filename (or url) before this calculation ' So the movie duration is calculated as the following: ' as swf frame count (number of frames in the swf) / movieFPS (frames per second defined in swf) ' and then multiplied by 1000 (as we are setting the .ConverstionTimeout in milliseconds) ' as the following (uncomment if you want to set the length of the output video to the same as the original swf) ' or as the following source code (uncomment to enable): ' converter.ConversionTimeout = 1000 * (converter.FrameCount / converter.MovieFPS) ' Set output movie dimensions ' start my code converter.OutputWidth = 6000 converter.OutputHeight = 6000 ' end my code ' Set input SWF file converter.InputSWFFileName = "informationstechnik.swf" converter.StartFrame = 0 converter.ConvertToPNG "large_output.png" Set converter = Nothing

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