 
            The sample source codes on this page will demonstrate you how to make SWF to uncompressed AVI in C#. SWF to uncompressed AVI in C# can be implemented with ByteScout SWF To Video SDK. ByteScout SWF To Video SDK is the library that can take SWF (Flash Macromedia) files and convert into WMV or AVI video with sound. Dynamic flash movie scenes, variables, actionscripts are supported and you also may adjust output video size, framerate and quality.
C# code snippet like this for ByteScout SWF To Video SDK works best when you need to quickly implement SWF to uncompressed AVI in your C# application. C# sample code is all you need: copy and paste the code to your C# application’s code editor, add a reference to ByteScout SWF To Video SDK (if you haven’t added yet) and you are ready to go! C# application implementation typically includes multiple stages of the software development so even if the functionality works please test it with your data and the production environment.
Visit our website provides for free trial version of ByteScout SWF To Video SDK. Free trial includes lots of source code samples to help you with your C# project.
  On-demand (REST Web API) version: 
   Web API (on-demand version)
  
  On-premise offline SDK for Windows: 
   60 Day Free Trial (on-premise)
      // x64 IMPORTANT NOTE: set CPU to x86 to build in x86 mode.
using System.Diagnostics;
using BytescoutSWFToVideo;
namespace SwfToUncompressedAvi
{
	class Program
	{
		static void Main(string[] args)
		{
			// Create an instance of SWFToVideo ActiveX object
			SWFToVideo converter = new SWFToVideo();
			// Set debug log
			//converter.SetLogFile("log.txt");
			// Register SWFToVideo
			converter.RegistrationName = "demo";
			converter.RegistrationKey = "demo";
			// Set empty video codec name to get the output video uncompressed
			converter.CurrentVideoCodecName = "";
			// set input SWF file
			converter.InputSWFFileName = "circles.swf";
			// you may calculate output video duration using information about the the source swf movie
			// WARNING #1: this method to calculate the output video duration is not working for movies with dynamic scenes 
			// and interactive scripts as in these movies it is not possible to calculate the precise duration of the movie 
			// WARNING #2: you should set the input swf or flv filename (or url) before this calculation
			// So the movie duration is calculated as the following:
			// as swf frame count (number of frames in the swf) / movieFPS (frames per second defined in swf)
			// and then multiplied by 1000 (as we are setting the .ConverstionTimeout in milliseconds)
			// as the following (uncomment if you want to set the length of the output video to the same as the original swf)
			// or as the following source code (uncomment to enable):
			// converter.ConversionTimeout = 1000 * (converter.FrameCount / converter.MovieFPS)
	        	// set output AVI video filename
        		converter.OutputVideoFileName = "result.avi";
			
			// Set output movie dimensions
			converter.OutputWidth = 320;
			converter.OutputHeight = 240;
			// Run conversion
			converter.RunAndWait();
			// release resources
			System.Runtime.InteropServices.Marshal.ReleaseComObject(converter);
			converter = null;
			// Open the result movie in default media player
			Process.Start("result.avi");
		}
	}
}
    
    60 Day Free Trial or Visit ByteScout SWF To Video SDK Home Page
    
    Explore ByteScout SWF To Video SDK Documentation
    
    Explore Samples
    
    Sign Up for ByteScout SWF To Video SDK Online Training
    Get Your API Key
    
    Explore Web API Docs
    
    Explore Web API Samples    
60 Day Free Trial or Visit ByteScout SWF To Video SDK Home Page
Explore ByteScout SWF To Video SDK Documentation
Explore Samples
Sign Up for ByteScout SWF To Video SDK Online Training
Get Your API Key
Explore Web API Docs
Explore Web API Samples