Source code documentation samples provide quick and easy way to add a required functionality into your application. ByteScout SWF To Video SDK was made to help with SWF with data to WMV in C#. ByteScout SWF To Video SDK is the SDK that is capable of converting SWF macromedia files into WMV and AVI video. Supports dynamic flash movies, can transmit variable values. Options to change output video size, framerate, quality are available.
You will save a lot of time on writing and testing code as you may just take the code below and use it in your application. C# sample code is all you need: copy and paste the code to your C# application’s code editor, add a reference to ByteScout SWF To Video SDK (if you haven’t added yet) and you are ready to go! Enjoy writing a code with ready-to-use sample C# codes to implement SWF with data to WMV using ByteScout SWF To Video SDK.
ByteScout SWF To Video SDK is available as free trial. You may get it from our website along with all other source code samples for C# applications.
On-demand (REST Web API) version:
Web API (on-demand version)
On-premise offline SDK for Windows:
60 Day Free Trial (on-premise)
// x64 IMPORTANT NOTE: set CPU to x86 to build in x86 mode. using System.Diagnostics; using BytescoutSWFToVideo; namespace SwfWithDataToAvi { class Program { static void Main(string[] args) { // Create an instance of SWFToVideo ActiveX object SWFToVideo converter = new SWFToVideo(); // Set debug log //converter.SetLogFile("log.txt"); // Register SWFToVideo converter.RegistrationName = "demo"; converter.RegistrationKey = "demo"; // Set the converter to the live data conversion mode // (it will fully load the embedded video stream before the conversion) converter.SWFConversionMode = SWFConversionModeType.SWFWithLiveData; // set input SWF file from URL converter.InputSWFFileName = "https://bytescout.com/demo/swfscout_VideoSample.swf"; // you may calculate output video duration using information about the the source swf movie // WARNING #1: this method to calculate the output video duration is not working for movies with dynamic scenes // and interactive scripts as in these movies it is not possible to calculate the precise duration of the movie // WARNING #2: you should set the input swf or flv filename (or url) before this calculation // So the movie duration is calculated as the following: // as swf frame count (number of frames in the swf) / movieFPS (frames per second defined in swf) // and then multiplied by 1000 (as we are setting the .ConverstionTimeout in milliseconds) // as the following (uncomment if you want to set the length of the output video to the same as the original swf) // or as the following source code (uncomment to enable): // converter.ConversionTimeout = 1000 * (converter.FrameCount / converter.MovieFPS) // set output AVI or WMV video filename converter.OutputVideoFileName = "result.wmv"; // Don't let it run infinitely converter.ConversionTimeOut = 15000; // 15000ms = 15 seconds // set FPS converter.FPS = 29.97f; // Set output movie dimensions converter.OutputWidth = 320; converter.OutputHeight = 240; // Run conversion converter.RunAndWait(); // release resources System.Runtime.InteropServices.Marshal.ReleaseComObject(converter); converter = null; // Open the result in default media player Process.Start("result.wmv"); } } }
60 Day Free Trial or Visit ByteScout SWF To Video SDK Home Page
Explore ByteScout SWF To Video SDK Documentation
Explore Samples
Sign Up for ByteScout SWF To Video SDK Online Training
Get Your API Key
Explore Web API Docs
Explore Web API Samples
60 Day Free Trial or Visit ByteScout SWF To Video SDK Home Page
Explore ByteScout SWF To Video SDK Documentation
Explore Samples
Sign Up for ByteScout SWF To Video SDK Online Training
Get Your API Key
Explore Web API Docs
Explore Web API Samples