ByteScout SWF To Video SDK - C# - Video Length Setting - ByteScout

ByteScout SWF To Video SDK – C# – Video Length Setting

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video length setting in C# using ByteScout SWF To Video SDK

video length setting in C#

Here you may find thousands pre-made source code pieces for easy implementation in your own programming C# projects. ByteScout SWF To Video SDK was made to help with video length setting in C#. ByteScout SWF To Video SDK is the SDK that is capable of converting SWF macromedia files into WMV and AVI video. Supports dynamic flash movies, can transmit variable values. Options to change output video size, framerate, quality are available.

Fast application programming interfaces of ByteScout SWF To Video SDK for C# plus the instruction and the C# code below will help you quickly learn video length setting. C# sample code is all you need: copy and paste the code to your C# application’s code editor, add a reference to ByteScout SWF To Video SDK (if you haven’t added yet) and you are ready to go! Enjoy writing a code with ready-to-use sample C# codes to add video length setting functions using ByteScout SWF To Video SDK in C#.

Visit our website provides for free trial version of ByteScout SWF To Video SDK. Free trial includes lots of source code samples to help you with your C# project.

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Program.cs
      
// x64 IMPORTANT NOTE: set CPU to x86 to build in x86 mode. using System.Diagnostics; using BytescoutSWFToVideo; namespace VideoLengthSetting { class Program { static void Main(string[] args) { // Create an instance of SWFToVideo ActiveX object SWFToVideo converter = new SWFToVideo(); // Set debug log converter.SetLogFile("log.txt"); // Register SWFToVideo converter.RegistrationName = "demo"; converter.RegistrationKey = "demo"; // set input SWF file converter.InputSWFFileName = "HelloWorld.swf"; // set output AVI video filename converter.OutputVideoFileName = "result.avi"; // This property is for one-frame or endless SWF movies. // Will stop conversion after specified time (milliseconds). converter.ConversionTimeOut = 5000; // 5000ms = 5s // you may calculate output video duration using information about the the source swf movie // WARNING #1: this method to calculate the output video duration is not working for movies with dynamic scenes // and interactive scripts as in these movies it is not possible to calculate the precise duration of the movie // WARNING #2: you should set the input swf or flv filename (or url) before this calculation // So the movie duration is calculated as the following: // as swf frame count (number of frames in the swf) / movieFPS (frames per second defined in swf) // and then multiplied by 1000 (as we are setting the .ConverstionTimeout in milliseconds) // as the following (uncomment if you want to set the length of the output video to the same as the original swf) // or as the following source code (uncomment to enable): // converter.ConversionTimeout = 1000 * (converter.FrameCount / converter.MovieFPS) // Set output movie dimensions converter.OutputWidth = 640; converter.OutputHeight = 480; // Run conversion converter.RunAndWait(); // release resources System.Runtime.InteropServices.Marshal.ReleaseComObject(converter); converter = null; // Open the result movie in default media player Process.Start("result.avi"); } } }

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