ByteScout Watermarking SDK - C# - Set Advanced Annotation Based Watermark - ByteScout

ByteScout Watermarking SDK – C# – Set Advanced Annotation Based Watermark

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How to set advanced annotation based watermark for annotation in C# and ByteScout Watermarking SDK

How to set advanced annotation based watermark for annotation in C#: Step By Step Tutorial

The sample source codes on this page will demonstrate you how to make annotation in C#. Annotation in C# can be implemented with ByteScout Watermarking SDK. ByteScout Watermarking SDK is the powerful SDK can apply high quality visible and semivisible watermarks into PNG, JPG, BMP pictures and TIFF scans. Doznes of presets are available, multiple watermarks can be applied. Can add logo based watermark from image, can adjust font size, font family, colors.

C# code snippet like this for ByteScout Watermarking SDK works best when you need to quickly implement annotation in your C# application. For implimentation of this functionality, please copy and paste code below into your app using code editor. Then compile and run your app. Test C# sample code examples whether they respond your needs and requirements for the project.

Our website provides free trial version of ByteScout Watermarking SDK that includes source code samples to help with your C# project.

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Annotation.VS2005.csproj
      
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProductVersion>8.0.50727</ProductVersion> <SchemaVersion>2.0</SchemaVersion> <ProjectGuid>{D0A97FA4-5408-4B34-B185-3CFAABBA59A7}</ProjectGuid> <OutputType>Exe</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>Annotation</RootNamespace> <AssemblyName>Annotation</AssemblyName> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\Release\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <ItemGroup> <Reference Include="Bytescout.Watermarking, Version=1.0.0.0, Culture=neutral, PublicKeyToken=f7dd1bd9d40a50eb, processorArchitecture=MSIL"> <SpecificVersion>False</SpecificVersion> </Reference> <Reference Include="System" /> <Reference Include="System.Data" /> <Reference Include="System.Drawing" /> <Reference Include="System.Xml" /> </ItemGroup> <ItemGroup> <Compile Include="Program.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>

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Annotation.VS2008.csproj
      
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5"> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProductVersion>9.0.21022</ProductVersion> <SchemaVersion>2.0</SchemaVersion> <ProjectGuid>{D0A97FA4-5408-4B34-B185-3CFAABBA59A7}</ProjectGuid> <OutputType>Exe</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>Annotation</RootNamespace> <AssemblyName>Annotation</AssemblyName> <OldToolsVersion>2.0</OldToolsVersion> <TargetFrameworkVersion>v3.5</TargetFrameworkVersion> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\Release\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <ItemGroup> <Reference Include="Bytescout.Watermarking, Version=1.0.0.0, Culture=neutral, PublicKeyToken=f7dd1bd9d40a50eb, processorArchitecture=MSIL"> <SpecificVersion>False</SpecificVersion> </Reference> <Reference Include="System" /> <Reference Include="System.Data" /> <Reference Include="System.Drawing" /> <Reference Include="System.Xml" /> </ItemGroup> <ItemGroup> <Compile Include="Program.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>

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Annotation.VS2010.csproj
      
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0"> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProductVersion> </ProductVersion> <SchemaVersion>2.0</SchemaVersion> <ProjectGuid>{D0A97FA4-5408-4B34-B185-3CFAABBA59A7}</ProjectGuid> <OutputType>Exe</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>Annotation</RootNamespace> <AssemblyName>Annotation</AssemblyName> <OldToolsVersion>3.5</OldToolsVersion> <TargetFrameworkVersion>v4.0</TargetFrameworkVersion> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\Release\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <ItemGroup> <Reference Include="Bytescout.Watermarking, Version=1.0.0.0, Culture=neutral, PublicKeyToken=f7dd1bd9d40a50eb, processorArchitecture=MSIL"> <SpecificVersion>False</SpecificVersion> </Reference> <Reference Include="System" /> <Reference Include="System.Data" /> <Reference Include="System.Drawing" /> <Reference Include="System.Xml" /> </ItemGroup> <ItemGroup> <Compile Include="Program.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>

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Annotation.csproj
      
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProductVersion>8.0.50727</ProductVersion> <SchemaVersion>2.0</SchemaVersion> <ProjectGuid>{D0A97FA4-5408-4B34-B185-3CFAABBA59A7}</ProjectGuid> <OutputType>Exe</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>Annotation</RootNamespace> <AssemblyName>Annotation</AssemblyName> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\Release\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <ItemGroup> <Reference Include="Bytescout.Watermarking, Version=1.0.0.0, Culture=neutral, PublicKeyToken=f7dd1bd9d40a50eb, processorArchitecture=MSIL"> <SpecificVersion>False</SpecificVersion> </Reference> <Reference Include="System" /> <Reference Include="System.Data" /> <Reference Include="System.Drawing" /> <Reference Include="System.Xml" /> </ItemGroup> <ItemGroup> <Compile Include="Program.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>

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Program.cs
      
using System; using System.Diagnostics; using System.Drawing; using System.Collections.Generic; using Bytescout.Watermarking; using Bytescout.Watermarking.Presets; namespace Sample { class Program { static void Main(string[] args) { // Create Watermarker instance Watermarker waterMarker = new Watermarker(); // Initialize library waterMarker.InitLibrary("demo", "demo"); // Set input file name string inputFilePath = "my_sample_image.jpg"; // Set output file title string outputFilePath = "my_sample_output.jpg"; // Add image to apply watermarks to waterMarker.AddInputFile(inputFilePath, outputFilePath); // Create new watermark TextAnnotation preset = new TextAnnotation(); // Set radius of the corners of the rectangle preset.Radius = 30; // Set text color preset.TextColor = Color.Black; // Set annotation background color preset.BackgroundColor = Color.White; // Set annotation background transparency preset.BackgroundTransparency = 40; // Set text preset.Text = "Bytescout Watermarking"; // Set watermark font preset.Font = new WatermarkFont("Tahoma", FontStyle.Regular, FontSizeType.Points, 25); // Set watermark placement preset.Placement = WatermarkPlacement.MiddleCenter; // Add watermark to watermarker waterMarker.AddWatermark(preset); // Set output directory waterMarker.OutputOptions.OutputDirectory = "."; // Set output format waterMarker.OutputOptions.ImageFormat = OutputFormats.JPEG; // Apply watermarks waterMarker.Execute(); // open generated image file in default image viewer installed in Windows Process.Start(outputFilePath); } } }

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