ByteScout Image To Video SDK - C# - Transition Effects - ByteScout

ByteScout Image To Video SDK – C# – Transition Effects

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transition effects in C# and ByteScout Image To Video SDK

Make transition effects in C#

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Tutorial on how to do transition effects in C#

The coding tutorials are designed to help you test the features without need to write your own code. ByteScout Image To Video SDK was made to help with transition effects in C#. ByteScout Image To Video SDK is the library for conversion of images into video slideshow. Provides built-in support for more than hundred of 2D and 3D transition effects. Output formats supported are AVI,WMV and WEBM video files. You may adjust output video size, quality, framerate and add audio.

This rich sample source code in C# for ByteScout Image To Video SDK includes the number of functions and options you should do calling the API to implement transition effects. In order to implement this functionality, you should copy and paste code below into your app using code editor. Then compile and run your application. Use of ByteScout Image To Video SDK in C# is also explained in the documentation included along with the product.

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Program.cs
      
using System; using System.Diagnostics; using BytescoutImageToVideo; namespace TransitionEffects { class Program { static void Main(string[] args) { try { Console.WriteLine("Converting JPG slides to video, please wait..."); // Create BytescoutImageToVideoLib.ImageToVideo object instance ImageToVideo converter = new ImageToVideo(); // Activate the component converter.RegistrationName = "demo"; converter.RegistrationKey = "demo"; // Enable transition effects for the first and last slide converter.UseInEffectForFirstSlide = true; converter.UseOutEffectForLastSlide = true; // Add images and set slide durations and transition effects Slide slide; slide = converter.AddImageFromFileName("..\\..\\..\\..\\slide1.jpg"); slide.InEffect = TransitionEffectType.teFade; slide.OutEffect = TransitionEffectType.teFade; slide.Duration = 3000; // 3000ms = 3s slide = converter.AddImageFromFileName("..\\..\\..\\..\\slide2.jpg"); slide.Duration = 3000; slide.InEffect = TransitionEffectType.teWipeLeft; slide.OutEffect = TransitionEffectType.teWipeRight; slide = converter.AddImageFromFileName("..\\..\\..\\..\\slide3.jpg"); slide.Duration = 3000; slide.InEffect = TransitionEffectType.teWipeLeft; slide.OutEffect = TransitionEffectType.teWipeRight; // Set output video size converter.OutputWidth = 640; converter.OutputHeight = 480; // Set output video file name converter.OutputVideoFileName = "result.wmv"; // Run the conversion converter.RunAndWait(); // Open the result video file in default media player Process.Start("result.wmv"); Console.WriteLine("Done. Press any key to continue..."); Console.ReadKey(); } catch(Exception e) { Console.WriteLine("Error: " + e.ToString()); Console.WriteLine("\nPress any key to exit."); Console.ReadKey(); } } } }

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TransitionEffects.VS2005.csproj
      
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProductVersion>8.0.50727</ProductVersion> <SchemaVersion>2.0</SchemaVersion> <ProjectGuid>{8B6E5CBB-7E95-4598-990F-0496317A117D}</ProjectGuid> <OutputType>Exe</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>TransitionEffects</RootNamespace> <AssemblyName>TransitionEffects</AssemblyName> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\Release\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <ItemGroup> <Reference Include="System" /> <Reference Include="System.Data" /> <Reference Include="System.Xml" /> </ItemGroup> <ItemGroup> <Compile Include="Program.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> <ItemGroup> <COMReference Include="BytescoutImageToVideo"> <Guid>{5212739C-A95B-4CDA-B116-F540A549B648}</Guid> <VersionMajor>1</VersionMajor> <VersionMinor>0</VersionMinor> <Lcid>0</Lcid> <WrapperTool>tlbimp</WrapperTool> <Isolated>False</Isolated> <EmbedInteropTypes>True</EmbedInteropTypes> </COMReference> <COMReference Include="stdole"> <Guid>{00020430-0000-0000-C000-000000000046}</Guid> <VersionMajor>2</VersionMajor> <VersionMinor>0</VersionMinor> <Lcid>0</Lcid> <WrapperTool>primary</WrapperTool> <Isolated>False</Isolated> </COMReference> </ItemGroup> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>

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TransitionEffects.VS2008.csproj
      
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5"> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProductVersion>9.0.21022</ProductVersion> <SchemaVersion>2.0</SchemaVersion> <ProjectGuid>{8B6E5CBB-7E95-4598-990F-0496317A117D}</ProjectGuid> <OutputType>Exe</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>TransitionEffects</RootNamespace> <AssemblyName>TransitionEffects</AssemblyName> <OldToolsVersion>2.0</OldToolsVersion> <TargetFrameworkVersion>v3.5</TargetFrameworkVersion> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\Release\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <ItemGroup> <Reference Include="System" /> <Reference Include="System.Data" /> <Reference Include="System.Xml" /> </ItemGroup> <ItemGroup> <Compile Include="Program.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> <ItemGroup> <COMReference Include="BytescoutImageToVideo"> <Guid>{5212739C-A95B-4CDA-B116-F540A549B648}</Guid> <VersionMajor>1</VersionMajor> <VersionMinor>0</VersionMinor> <Lcid>0</Lcid> <WrapperTool>tlbimp</WrapperTool> <Isolated>False</Isolated> <EmbedInteropTypes>True</EmbedInteropTypes> </COMReference> <COMReference Include="stdole"> <Guid>{00020430-0000-0000-C000-000000000046}</Guid> <VersionMajor>2</VersionMajor> <VersionMinor>0</VersionMinor> <Lcid>0</Lcid> <WrapperTool>primary</WrapperTool> <Isolated>False</Isolated> </COMReference> </ItemGroup> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>

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TransitionEffects.VS2010.csproj
      
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0"> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProductVersion> </ProductVersion> <SchemaVersion>2.0</SchemaVersion> <ProjectGuid>{8B6E5CBB-7E95-4598-990F-0496317A117D}</ProjectGuid> <OutputType>Exe</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>TransitionEffects</RootNamespace> <AssemblyName>TransitionEffects</AssemblyName> <OldToolsVersion>3.5</OldToolsVersion> <TargetFrameworkVersion>v4.0</TargetFrameworkVersion> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\Release\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <ItemGroup> <Reference Include="System" /> <Reference Include="System.Data" /> <Reference Include="System.Xml" /> </ItemGroup> <ItemGroup> <Compile Include="Program.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> <ItemGroup> <COMReference Include="BytescoutImageToVideo"> <Guid>{5212739C-A95B-4CDA-B116-F540A549B648}</Guid> <VersionMajor>1</VersionMajor> <VersionMinor>0</VersionMinor> <Lcid>0</Lcid> <WrapperTool>tlbimp</WrapperTool> <Isolated>False</Isolated> <EmbedInteropTypes>True</EmbedInteropTypes> </COMReference> <COMReference Include="stdole"> <Guid>{00020430-0000-0000-C000-000000000046}</Guid> <VersionMajor>2</VersionMajor> <VersionMinor>0</VersionMinor> <Lcid>0</Lcid> <WrapperTool>primary</WrapperTool> <Isolated>False</Isolated> </COMReference> </ItemGroup> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>

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