ByteScout Image To Video SDK - C# - 70 Advanced 3D Transition Effects - ByteScout

ByteScout Image To Video SDK – C# – 70 Advanced 3D Transition Effects

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70 advanced 3d transition effects in C# with ByteScout Image To Video SDK

Write code in C# to make 70 advanced 3d transition effects with this How-To tutorial

Today you are going to learn how to 70 advanced 3d transition effects in C#. ByteScout Image To Video SDK was made to help with 70 advanced 3d transition effects in C#. ByteScout Image To Video SDK is the SDK that is designed to generate video slideshow with 100+ 2d and 3D transition effects. Can generate WMV, AVI, WEBM video file with adjustable quality, framerate, output video size.

C#, code samples for C#, developers help to speed up the application development and writing a code when using ByteScout Image To Video SDK. In order to implement this functionality, you should copy and paste code below into your app using code editor. Then compile and run your application. Use of ByteScout Image To Video SDK in C# is also explained in the documentation included along with the product.

ByteScout Image To Video SDK free trial version is available for download from our website. Free trial also includes programming tutorials along with source code samples.

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Program.cs
      
using System; using System.Diagnostics; using BytescoutImageToVideo; namespace TransitionEffects { class Program { static void Main(string[] args) { try { Console.WriteLine("Converting JPG slides to video with 70 advanced 3D effects variations, please wait..."); // Create BytescoutImageToVideoLib.ImageToVideo object instance ImageToVideo converter = new ImageToVideo(); // Activate the component converter.RegistrationName = "demo"; converter.RegistrationKey = "demo"; // Enable transition effects for the first first slide converter.UseInEffectForFirstSlide = true; converter.Slides.DefaultSlideDuration = 1000; converter.Slides.DefaultSlideEffectDuration = 500; bool bChangeSlide = true; // temporary variable to change slides // now try all 70 advanced 3D transition effects from 70 to 140 for (int i = 67; i < 140; i++) { // Add slide image, set the duration Slide slide = null; if (!bChangeSlide) { slide = converter.AddImageFromFileName("..\\..\\..\\..\\slide1.jpg"); } else { slide = converter.AddImageFromFileName("..\\..\\..\\..\\slide2.jpg"); } bChangeSlide = !bChangeSlide; // switch to use another slide next tim slide.InEffect = (TransitionEffectType)i; // effect index } // Set output video size converter.OutputWidth = 320; converter.OutputHeight = 240; // Set output video file name converter.OutputVideoFileName = "result.wmv"; // Run the conversion converter.RunAndWait(); // Release resources System.Runtime.InteropServices.Marshal.ReleaseComObject(converter); converter = null; // Open the result video file in default media player Process.Start("result.wmv"); Console.WriteLine("Done. Press any key to continue..."); Console.ReadKey(); } catch (Exception e) { Console.WriteLine("Error: " + e.ToString()); Console.WriteLine("\nPress any key to exit."); Console.ReadKey(); } } } }

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TransitionEffects.VS2005.csproj
      
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProductVersion>8.0.50727</ProductVersion> <SchemaVersion>2.0</SchemaVersion> <ProjectGuid>{8B6E5CBB-7E95-4598-990F-0496317A117D}</ProjectGuid> <OutputType>Exe</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>TransitionEffects</RootNamespace> <AssemblyName>TransitionEffects</AssemblyName> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\Release\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <ItemGroup> <Reference Include="System" /> <Reference Include="System.Data" /> <Reference Include="System.Xml" /> </ItemGroup> <ItemGroup> <Compile Include="Program.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> <ItemGroup> <COMReference Include="BytescoutImageToVideo"> <Guid>{5212739C-A95B-4CDA-B116-F540A549B648}</Guid> <VersionMajor>1</VersionMajor> <VersionMinor>0</VersionMinor> <Lcid>0</Lcid> <WrapperTool>tlbimp</WrapperTool> <Isolated>False</Isolated> <EmbedInteropTypes>True</EmbedInteropTypes> </COMReference> <COMReference Include="stdole"> <Guid>{00020430-0000-0000-C000-000000000046}</Guid> <VersionMajor>2</VersionMajor> <VersionMinor>0</VersionMinor> <Lcid>0</Lcid> <WrapperTool>primary</WrapperTool> <Isolated>False</Isolated> </COMReference> </ItemGroup> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>

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TransitionEffects.VS2008.csproj
      
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5"> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProductVersion>9.0.21022</ProductVersion> <SchemaVersion>2.0</SchemaVersion> <ProjectGuid>{8B6E5CBB-7E95-4598-990F-0496317A117D}</ProjectGuid> <OutputType>Exe</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>TransitionEffects</RootNamespace> <AssemblyName>TransitionEffects</AssemblyName> <OldToolsVersion>2.0</OldToolsVersion> <TargetFrameworkVersion>v3.5</TargetFrameworkVersion> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\Release\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <ItemGroup> <Reference Include="System" /> <Reference Include="System.Data" /> <Reference Include="System.Xml" /> </ItemGroup> <ItemGroup> <Compile Include="Program.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> <ItemGroup> <COMReference Include="BytescoutImageToVideo"> <Guid>{5212739C-A95B-4CDA-B116-F540A549B648}</Guid> <VersionMajor>1</VersionMajor> <VersionMinor>0</VersionMinor> <Lcid>0</Lcid> <WrapperTool>tlbimp</WrapperTool> <Isolated>False</Isolated> <EmbedInteropTypes>True</EmbedInteropTypes> </COMReference> <COMReference Include="stdole"> <Guid>{00020430-0000-0000-C000-000000000046}</Guid> <VersionMajor>2</VersionMajor> <VersionMinor>0</VersionMinor> <Lcid>0</Lcid> <WrapperTool>primary</WrapperTool> <Isolated>False</Isolated> </COMReference> </ItemGroup> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>

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TransitionEffects.VS2010.csproj
      
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0"> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProductVersion> </ProductVersion> <SchemaVersion>2.0</SchemaVersion> <ProjectGuid>{8B6E5CBB-7E95-4598-990F-0496317A117D}</ProjectGuid> <OutputType>Exe</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>TransitionEffects</RootNamespace> <AssemblyName>TransitionEffects</AssemblyName> <OldToolsVersion>3.5</OldToolsVersion> <TargetFrameworkVersion>v4.0</TargetFrameworkVersion> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\Release\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <ItemGroup> <Reference Include="System" /> <Reference Include="System.Data" /> <Reference Include="System.Xml" /> </ItemGroup> <ItemGroup> <Compile Include="Program.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> <ItemGroup> <COMReference Include="BytescoutImageToVideo"> <Guid>{5212739C-A95B-4CDA-B116-F540A549B648}</Guid> <VersionMajor>1</VersionMajor> <VersionMinor>0</VersionMinor> <Lcid>0</Lcid> <WrapperTool>tlbimp</WrapperTool> <Isolated>False</Isolated> <EmbedInteropTypes>True</EmbedInteropTypes> </COMReference> <COMReference Include="stdole"> <Guid>{00020430-0000-0000-C000-000000000046}</Guid> <VersionMajor>2</VersionMajor> <VersionMinor>0</VersionMinor> <Lcid>0</Lcid> <WrapperTool>primary</WrapperTool> <Isolated>False</Isolated> </COMReference> </ItemGroup> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>

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