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See also: How to implement and use complex actionscripts Since version 1.40 SWF Scout provides an ability to use built-in ActionScript compiler to compile AS source code (requires optional AS License). However you can use the compiled bytecode without optional AS License Download ZIP with source code (swfscout_keypress_as.zip, 3KB) Generated flash movie:
' TO USE BUILT-IN ACTIONSCRIPT COMPILER
YOU HAVE TO HAVE ADDITIONAL "AS LICENSE"
W = 640
H = 480
Set
Movie = CreateObject("SWFScout.FlashMovie")
Movie.InitLibrary "demo","demo"
' Movie creating and setting
parameters
Movie.BeginMovie 0,0,W,H,1,12,6
Movie.Compressed = true
Movie.SetBackgroundColor 255,255,255
Font = Movie.AddFont( "Arial",12,true,false,false,false,0)
FontBig = Movie.AddFont("Arial",40,true,false,false,false,0)
Text = Movie.AddText("Click on button to
open web-site",0,0,0,255,Font, 0, 80, 170, 160)
Movie.PlaceText Text,Movie.CurrentMaxDepth
' place text
Shape = Movie.AddShape
Movie.SHAPE_Circle 0, 0, 40
Movie.SHAPE_BeginRadialGradient
Movie.SHAPE_AddRadialGradientColor
255,255,255,255
Movie.SHAPE_AddRadialGradientColor
0,0,255,255
Movie.SHAPE_EndRadialGradient 35,35
Sprite = Movie.AddSprite
Movie.SPRITE_PlaceShape Shape, 1
Movie.PlaceSprite Sprite, 2
Movie.PLACE_SetTranslate 200, 150
sCode = "onClipEvent(keyDown){switch (Key.getCode()){case
Key.LEFT:{this._x -= 1;break;}case Key.RIGHT:{this._x += 1;break;}case
Key.UP:{this._y -= 1;break;}case Key.DOWN:{this._y += 1;break;}}}"
MsgBox sCode Movie.PLACE_CompileEvent sCode
MsgBox Movie.ASCompilerLog
Movie.ShowFrame 1
Movie.EndMovie
Movie.SaveToFile "KeyPress_AS.swf"
See also: How to implement and use complex actionscripts Download ZIP with source code (swfscout_keypress_as.zip, 3KB) |
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